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  • đź‘‹Welcome
  • đź“–Introduction
  • đź’ˇUse Cases
  • đź§‘Personas
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  • 🚀Get Started
    • Janction Node Operation Graphic Tutorial
  • đź”—Related Work
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  • ⚡Colocation of Idle Processor Computing Power
  • âś…Proof of Contribution
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  • âť“HELP FAQ
    • FAQ
      • How Janction Efficiently Stores AI/ML Models for Different Users?
      • Compared to traditional cloud GPU platforms, how does Janction's distributed idle GPU computing powe
      • How does Janction ensure the efficiency and quality of data annotation for various data types with d
      • How does Janction's execution layer handle the various AI subdomain functionalities?
      • How does Janction select and use different DAs?
      • Is Janction considering adopting the security guarantees provided by Restaking?
      • What is the current progress of Janction’s product technology?
      • How will Janction consider airdropping to the community?
  • 🛣️Roadmap
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  1. Personas

Animation Studios

PreviousFilm ProductionNextGame Developer

Last updated 2 months ago

“I’m Sofia, an animator bringing stories to life. Janction gives me the rendering power I need—fast, scalable, and affordable.” 🎬 I’m Sofia Martinez, a 32-year-old lead animator based in Madrid. I lead a team of talented artists at MotionFrame Studios, where we create animated films, TV commercials, and special effects for live-action movies. My job is about turning imagination into motion, but there’s one major hurdle—rendering takes forever, and cloud solutions drain our budget. 💻 My problem? We work with high-detail 3D models, realistic physics, and complex lighting—all of which demand heavy GPU power. Our in-house render farm can’t keep up with our deadlines, and outsourcing to AWS or Google Cloud costs a fortune. Sometimes, waiting for a single scene to render delays an entire project by days or even weeks. We need a better, more flexible solution. 🚀 That’s why I use Janction.

With Janction’s on-demand GPU pool, I get access to high-performance GPUs instantly, without having to buy new hardware or rely on expensive cloud services. Whether we’re rendering character animations, visual effects, or physics simulations, Janction lets us scale GPU resources only when we need them—keeping costs under control while slashing rendering times. 💡 What I love about Janction:

✅ No more waiting – My team can render in parallel, finishing projects faster than ever.

✅ Budget-friendly – We only pay for what we use, making it cheaper than traditional cloud options.

✅ Collaboration made easy – Multiple animators can work on different rendering tasks simultaneously.

✅ Seamless software integration – Works perfectly with Blender, Maya, Houdini, and Cinema 4D.

🎥 Now, I can focus on storytelling, not rendering delays. Thanks to Janction, my team delivers high-quality animations on time and on budget, without compromising creativity or production speed.

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